OCAD University Open Research Repository

An Audience of One: Building an Interactive Narrative Experience for Mobile Devices

Forbes, John Andrew (2014) An Audience of One: Building an Interactive Narrative Experience for Mobile Devices. Masters thesis, OCAD University.

Item Type: Thesis
Creators: Forbes, John Andrew
Abstract:

The purpose of this thesis was to explore the storytelling possibilities of cinema and mobile interactive technologies. As cinema has undergone major technological and theoretical shifts over its history, though particularly in the last three decades, the techniques and theories surrounding the way that a filmmaker can tell a story has laterally expanded. Similarly, technological advancements, particularly with regard to mobile technologies, have created presentation platforms which, until less than ten years ago, existed only in the realm of the fantastic. Storytellers, filmmakers and technologists are now exploring narrative possi- bilities by combining these three disciplines, as exemplified by Lev Manovich’s Soft Cinema, works by Peter Greenaway, interactive music videos, movies and experimental projects. However, the move away from contextual representation of the story is a dangerous one, as meaningful interactions which were inherent in the linear presentation format of cinema seem to now be put aside in favour of interaction for interac- tion’s sake.
I propose, as a response to this, an original dramatic work which is wholly conceived and developed
exclusively for iPad delivery which blends meaningful interactions and narrative themes into a unique, complete, and personalized cinematic experience. This work combines traditional cinema theory and in- teractive practices developed through research and exploration of storytelling modes and techniques to generate a five-to-seven minute interactive movie for exclusive presentation on an iPad.

Date: 2014
Uncontrolled Keywords: Frame, Screen, Audience, Spectacle, Presence, Presentation, Time, Presentation Format, Cinematogra- phy, Photography, Mobile Technology, Film, Video, Media, Social Impact, Affect, Semiotics, Cultural Im- plications.
Divisions: Graduate Studies > Digital Futures
Date Deposited: 18 Dec 2014 02:32
Last Modified: 21 Dec 2021 00:30
URI: https://openresearch.ocadu.ca/id/eprint/214

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