OCAD University Open Research Repository

OVER TIME: A Review & Exploration of Labour Practices Through Game Design and The Concept of Time (A Critique Through Playable Story).

Satrohan, Milena (2023) OVER TIME: A Review & Exploration of Labour Practices Through Game Design and The Concept of Time (A Critique Through Playable Story). Masters thesis, OCAD University.

Item Type: Thesis
Creators: Satrohan, Milena
Abstract:

Time is a social construct. We rely on time. Our time is valuable and central to our day-to-day lives. And the company you work for knows that, creating a system that relies on productivity that in turn makes your time a scarce resource. Time is measured objectively but experienced subjectively and thus can be designed in the workplace to coerce and manipulate employees for capitalist gain by convincing us that our time is well spent in the pursuits of labour, leaving our leisure time by the wayside. Framed through iterative, critical, and research-through-design methods, this thesis comments on Western society’s culture of the exploitation of creative workers. This takes the form of a playable story whose theme of burnout in the creative workplace embodies the challenges workers face. OVER TIME is an interactive narrative depicting the day in the life of an office worker. It takes place in a physical installation replica of the character’s office space, played via an office computer to simulate the parallels between a fictional setting and its real life counterpart, in order to reinforce themes of time, exploitation and self-expression in a contemporary workplace.

Date: April 2023
Uncontrolled Keywords: TIME, BURNOUT, EXPLOITATION, WORK CULTURE, SELF- EXPRESSION, GAME DESIGN, PLAYABLE STORY, ITERATIVE DESIGN, RESEARCH THROUGH DESIGN, CRITICAL DESIGN.
Divisions: Graduate Studies > Digital Futures
Date Deposited: 05 May 2023 13:47
Last Modified: 05 May 2023 13:47
URI: https://openresearch.ocadu.ca/id/eprint/4018

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