Dobble Debate
Czegledy, Nina, Heller, Lynne, Lew, Anna and Shook, Martin (2018) Dobble Debate. [Teaching Resource]
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Abstract
The initial analogue card game developed for this project is intended for use in learning situations with people who may have varying degrees of experience with differing abilities. It is intergenerational, adaptable to alternative gameplay and can be modified to be used by people with dis- and differing abilities. The game promotes, through its iterative and narrative methodology, understanding, cross-fertilization, knowledge mobility and community.
The game is played with cards and debate. It is intended to be amusing leading to laughter as players try to make up winning arguments for why a particular ‘disability’ would be a disadvantage or advantage in any given circumstance. The goal is that players still come away with the feeling that any differing ability might be an advantage at times. Furthermore, because the overall experience of the game is lighthearted and imaginative, players are left associating ‘disabilities’ with possibility. The game requires that players learn about the specifics of differing abilities.
Item Type: | Teaching Resource |
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Uncontrolled Keywords: | games |
Divisions: | Faculty of Design Research Labs > Data Materialization Studio |
Date Deposited: | 22 Apr 2019 16:09 |
Last Modified: | 02 Aug 2021 08:45 |
URI: | https://openresearch.ocadu.ca/id/eprint/2458 |
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