The audio game laboratory: Building maps from games
Biggs, Brandon, Yusim, Lena and Coppin, Peter (2018) The audio game laboratory: Building maps from games. In: The 24th International Conference on Auditory Display (ICAD 2018), 10-15 Jun 2018, Houghton, USA.
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Abstract
Audio games demonstrate an emergence of interactive
parameter mapping sonifications that potentially optimally
display geographical information and a large number of
simultaneous data variables. Our preliminary investigation of
audio games is in response to a call for more research on
parameter mapping sonifications, such as the best way of
presenting auditory legends for representations, effectiveness
of spatial audio, map comprehension techniques, and finding
optimal sonic variable mappings. We also present a proposed
set of auditory map interfaces observed in audio games.
Commercially available interactive interfaces and audio
games – that have been shaped and informally “tested” by
the selection pressures of a demanding consumer market –
can serve as examples of potentially effective conventions
informing future work in the auditory display research
community.
Item Type: | Conference/Workshop Item (Paper) |
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Divisions: | Faculty of Design Faculty of Design > Industrial Design Graduate Studies > Inclusive Design Research Labs > Visual Analytics Lab (VAL) |
Date Deposited: | 09 Jul 2018 16:09 |
Last Modified: | 14 Sep 2022 13:45 |
URI: | https://openresearch.ocadu.ca/id/eprint/2389 |
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