MOBILE-EYES FOR CHANGE Immersive Reality Technologies and the Design of Human Services: (A CASE STUDY IN AUTISM SPECTRUM DISORDER)
Hewitt, Shawn (2017) MOBILE-EYES FOR CHANGE Immersive Reality Technologies and the Design of Human Services: (A CASE STUDY IN AUTISM SPECTRUM DISORDER). [MRP]
Item Type: | MRP |
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Creators: | Hewitt, Shawn |
Abstract: | Virtual Reality (VR) is a nascent technology platform that through the use of headsets immerses users into feeling as though they are transported to a new world (or space) with a sense of presence and the fidelity of real life. The VR industry is expected by many to disrupt how we consume and experience media as well as reimagine countless industries including filmmaking, gaming, entertainment, education and healthcare. |
Date: | April 2017 |
Uncontrolled Keywords: | Virtual Reality, Autism, Learning, Innovation, Documentary, Disruption, Service Design, Futures, Foresight, Augmented Reality, Mixed Reality |
Divisions: | Graduate Studies > Strategic Foresight and Innovation |
Date Deposited: | 04 Jul 2017 18:01 |
Last Modified: | 20 Dec 2021 22:45 |
URI: | https://openresearch.ocadu.ca/id/eprint/1872 |
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