The value of ludic foresight
Stein, Suzanne The value of ludic foresight. In: Yeditepe International Research Conference on Foresight and Future, 24-16 Aug 2011, Istanbul, Turkey.
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Abstract
The aim of the research paper is to present case studies of the introduction of Ludic Foresight to interdisciplinary groups, where
game and role-playing are used to create artifacts from the future that can stimulate ideas for innovation and problem solving.
Ultimately, the aim of such exercises is to engage a wide range of actors in foresight thinking by both engaging in simple but
immersive simulation via play, and generating concepts via models that make contemplation of possible futures more tangible,
engaging, and provocative. The process, value and limitations of this approach in design thinking and foresight practices will be
discussed.
Item Type: | Conference/Workshop Item (Paper) |
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Divisions: | Faculty of Liberal Arts & Sciences Research Labs > Super Ordinary Lab |
Date Deposited: | 08 Jul 2016 21:05 |
Last Modified: | 20 Dec 2021 19:45 |
URI: | https://openresearch.ocadu.ca/id/eprint/1045 |
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