Exploring Proprioceptive Hand Interactions in Virtual Reality
Guan, Peng (2026) Exploring Proprioceptive Hand Interactions in Virtual Reality. UNSPECIFIED thesis, OCAD University.
| Item Type: | Thesis |
|---|---|
| Creators: | Guan, Peng |
| Abstract: | VR can provide immersive user experiences, creating value in entertainment and productivity. Despite the advancement of hardware technology, design philosophies oriented around flat-screen user experiences are still the most prevalent in the currently available consumer VR software products (games or non-game alike). This research aims to explore proprioception-oriented user experiences that can better utilize the digital spatial space enabled by commercial-grade VR equipment. The research is conducted through a VR digital game, and tester feedback and gameplay data will be collected to form insights for designing proprioceptive user interactions that are unique to VR. |
| Contributors: | Contribution Name Email Thesis advisor Poremba, Cindy cporemba@ocadu.ca Thesis advisor Bhatt, Parantap pbhatt@ocadu.ca |
| Date: | 30 April 2026 |
| Additional Information: | A Meta developer account is required to install the .apk project installation package onto a Meta Quest 3 VR headset. |
| Uncontrolled Keywords: | VR game proprioception HCI |
| Divisions: | Graduate Studies > Digital Futures |
| Date Deposited: | 04 May 2026 15:12 |
| Last Modified: | 04 May 2026 15:12 |
| URI: | https://openresearch.ocadu.ca/id/eprint/5007 |
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