OCAD University Open Research Repository

Design Guidelines for Video Games to Achieve an Understanding of Care

Keoshkerian, Michael (2017) Design Guidelines for Video Games to Achieve an Understanding of Care. [MRP]

Item Type: MRP
Creators: Keoshkerian, Michael

The ability to care is a core aspect of being human. Despite its fundamental value, care has historically been systematically and culturally devalued and neglected as a field of practice. It is only in the past several decades, driven by a new generation of philosophers and studies in the domain of healthcare has care ethics been slowly recognized as an area of opportunity and its complexity worthy of academic discussion.

In parallel to this development, the domain of video games has emerged. In particular, a type of video game that provides an immersive, simulated, and open-ended experience for players, where the primary design goals are to promote a believable world with freedom for players to express themselves while subject to the consequences of their actions.

While care ethics and video game design may seem quite removed from each other, this research will explore the convergence of care ethics and game design and demonstrate the opportunity in connecting these two domains. Using the method of design patterns, guidelines are proposed that encourage the design of immersive, simulated, and open-ended video games that promote an understanding of care by players.

Date: December 2017
Divisions: Graduate Studies > Strategic Foresight and Innovation
Date Deposited: 18 Jan 2018 15:25
Last Modified: 20 Dec 2021 22:45
URI: https://openresearch.ocadu.ca/id/eprint/2138

Actions (login required)

Edit View Edit View