Wearable Haptic Gaming Using Vibrotactile Arrays
Tindale, Adam and Cumming, Michael and Pridham, Hudson and Peter, Jessica and Diamond, Sara (2014) Wearable Haptic Gaming Using Vibrotactile Arrays. In: Proceedings of the 16th International Conference on Human-computer Interaction with Mobile Devices & Services.Full text not available from this repository.
In this paper we explore the design, layout and configuration of wrist-wearable, haptic gaming interfaces, which involve visual and vibrotactile spatial and temporal patterns. Our goal is to determine overall layouts and spatial and temporal resolutions on the wrist suitable for interactive tactile stimuli. Our approach is to first explore the simplest of configurative patterns that are intended to encircle the wrist, and then study their affordances. We describe various informal user studies we have employed to explore and test issues that arose.
|Item Type:||Conference/Workshop Item (Paper)|
|Uncontrolled Keywords:||haptic gaming, multi-sensory, vibrotactile arrays, wearable devices|
|Divisions:||Faculty of Liberal Arts & Sciences|
|Date Deposited:||27 Jun 2016 20:30|
|Last Modified:||27 Jun 2016 20:30|
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