Lore: A Hybrid Card Game
El-Khateeb, Tarik (2016) Lore: A Hybrid Card Game. Masters thesis, OCAD University.
Lore is a critical and creative exploration of stock characters in folktales that o en take the form of one-dimensional representations of stereotypical minorities. Lore is a social digital-physical card game that challenges these classifications by allowing players to go on a storytelling journey that brings back the orality of traditional folktales into the digital age.
By engaging a research-creation approach to explore storytelling through social play, the history of literary stock characters, and the motifs and dramatic structures of folktales; the goal of this project is to create a platform that has the potential to generate discussion on stereotypes. is goal is achieved on two levels: by making non-active stereotypical characters active through agency and customized play, and by providing them with language tools and choices that augment their capacities with actions that might be unconventional to their stereotypical representations in literature.
|Date:||27 April 2016|
|Uncontrolled Keywords:||Hybrid card game, Digital physical game, Fiducial marker recognition, Digital storytelling, Folktales, Stock Characters.|
|Divisions:||Graduate Studies > Digital Futures|
|Date Deposited:||28 Apr 2016 17:01|
|Last Modified:||28 Apr 2016 17:01|
Actions (login required)