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How mutable is the future: Can long futures be adaptively transformed by choices and decisions in the face of indomitable challenges?

Matharu, Navinder and Oliveira, Adam (2019) How mutable is the future: Can long futures be adaptively transformed by choices and decisions in the face of indomitable challenges? [MRP]

Item Type: MRP
Creators: Matharu, Navinder and Oliveira, Adam
Abstract:

An earlier inquiry and exploration into the systems involved in large scale space travel revealed a compelling narrative of balancing forces and in- fluences, which were later combined with strategy and game theory, and designed into a cooperative multiplayer board game. Evaluations (play- tests) of a prototype board-based game revealed several intriguing dynamics affecting the probabilities of complex futures, one of which suggested that futures are not the outcomes of planned trajectories, but are continuously changing possibilities over time, capable of moving between directional dynamics such as continuation, discipline, collapse, and transformation. Player motivations, interactions, decisions, and actions, both initiated or in response to events, were the primary authors of a game’s progression. This research project further investigates the influence of active intervention into future outcomes by explicitly incorporating critical uncertainties into an updated version of the board game. Using the updated game as a framework for interaction, the project collects data from Design Action Research workshops to discover a rubric effective for measuring patterns of change based on the Dator 4 Futures framework.

Date: 2019
Additional Information: Private Information: We have accepted consent forms for individuals visible in the photos (Page 25 & 27) Copyright Information: Photos of workshops and play sessions were take by us.The first image of a watch is of Adam's watch as noted in the paper. We have permission to use all photos in the paper.
Uncontrolled Keywords: futures, strategic foresight, motivations, interaction, decisions, critical uncertainties, space travel, games, Mars, space colonization, systemic design.
Divisions: Graduate Studies > Strategic Foresight and Innovation
Date Deposited: 16 Jan 2020 15:13
Last Modified: 16 Jan 2020 15:13
URI: http://openresearch.ocadu.ca/id/eprint/2800

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