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In Situ: Researching corporate diversity initiatives with game developers

Westecott, Emma, Stein, Suzanne, Cheryl, Hsu and Kashfia, Rahman (2019) In Situ: Researching corporate diversity initiatives with game developers. In: DiGRA '19 - Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix DiGRA, August, 2019, 6-10 Aug 2019, Kyoto, Japan.

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Abstract

This paper explicates the design and development of a feminist action research pilot that studied and supported the launch of a diversity initiative within a major game development studio. Drawing on methods from design research including rapid ethnography and model making, we describe the stages our pilot study followed, including key models and high-level findings, as well as outline the ways in which we collaborated with our research partner in this initial stage. Use of these methods helped us build an integrated model that can be used as a strategic tool to direct the focus of ongoing work by our partner and other developers. By sharing our process, we hope to illustrate one way that researchers might engage design research methods in service of equity work of this nature in partnership with the game industry.

Item Type: Conference/Workshop Item (Paper)
Uncontrolled Keywords: diversity in games, feminist action research, feminist game studies, Game development, rapid ethnography
Divisions: Faculty of Design
Faculty of Liberal Arts & Sciences
Research Labs > game:play lab
Date Deposited: 23 Oct 2019 14:21
Last Modified: 20 Dec 2021 19:01
URI: https://openresearch.ocadu.ca/id/eprint/2793

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